Vous recherchez une liste de bénédictions bien détaillée ainsi que la méthode pour les obtenir ?
Eh bien, ne cherchez pas plus loin car nous avons le guide qu’il vous faut.
Dans cet article, nous allons vous fournir une description complète de la liste des bénédictions de Darktide dans Warhammer 40,000 : Darktide.
Avec l’aide de cet article, vous serez en mesure de trouver la bénédiction que vous voulez sur n’importe quelle arme spécifique que vous désirez pour vous aider à tuer toutes les monstruosités.
Points essentiels à retenir
- Il y a 121 Bénédictions dans Darktide, et certaines d’entre elles sont disponibles pour des armes spécifiques.
- Les effets dans ce jeu peuvent être classés en buffs et debuffs, Brittleness étant un debuff et Rending un buff.
- Presque toutes les améliorations d’artisanat et les actions de bénédiction peuvent être trouvées au Sanctuaire de l’omniscience où certaines actions, Fatshark, prévoient encore d’être implémentées.
- Vous pouvez gagner des bénédictions en les extrayant avec des offrandes votives et en les réappliquant à différentes armes.
Liste de bénédictions
Le tableau ci-dessous fournit des informations détaillées sur la liste des bénédictions de Darktide, leurs caractéristiques ainsi que les armes dont elles disposent.
En outre, il y a une explication pour certains des mots-clés en dessous du tableau.
| BLESSINGS | TRAITS | WEAPONS |
| Adhesive Charge | Your Grenades stick to Monstrosities. | Lorenz Mk VI Rumbler |
| All or Nothing | Up to +2-5% Power, scaling with Stamina. | Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe |
| Bash | +1-4% Critical Chance for 3 seconds on Punishing Enemies. | Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver |
| Between the Eyes | Clears Suppression (Self) & grants Suppression Immunity(Self) for 0.6-0.9s on Weak Spot Hit. | Accatran MG Mk II Heavy Laspistol, Agripinaa Mk VIII Headhunter Autogun, Kantrael MG la Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
| Blaze Away | Up to +2% Power based on how long you keep shooting. | Artemia Mk III Purgation Flamer, Blastoom Mk III Grenadier Gauntlet, Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Lus Mk III Shredder Auto pistol, Krourk Mk V Twin-Linked Heavy Stubber, Lorenz Mk V Kickback, M35 Magnacore Mk II Plasma Gun |
| Blazing Spirit | Enemies gain +1-2 Stacks of Soulblaze on Critical Hit. | Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff |
| Blazing Spirit | Enemies gain +2-4 Stacks of Soulblaze on Critical Hit. | Obscurus Mk II Blaze Force Sword |
| Bloodletter | +2-4 Bleed Stacks from Special Attacks. | Cadia Mk IV Assault Chainsword, Orestes Mk IV Chainaxe, Tigrus Mk II Heavy Eviscerator |
| Bloodthirsty | 100% Critical Chance on Special Attack Kill. | Cadia Mk IV Assault Chainsword |
| Born in Blood | +1-2.5% Toughness on Close Range Kill. | Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun |
| Brutal Momentum | Ignore Enemy Hit Mass for 1.5-4.5 seconds on Weak Spot Kill. | Achlys Mk I Power Maul, Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Brute-Brainer MK III Latrine Shovel, Munitorum MK III Power Sword, Orox Mk II Battle Maul & Mk II Slab Shield, Rashad Mk Combat Axe, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
| Can Opener | +1-4 Rending on Special Attack (Armoured enemies). | Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun |
| Cavalcade | +1-4% Critical Chance. Stacks up to 5 based on the duration of Continuous Fire. | Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, lUS Mk III Shredder Auto pistol, Locke MK IIb Spearheard Boltgun |
| Ceaseless Barrage | Continuous firing increases Suppression over time. | Krourk Mk V Twin-Linked Heavy Stubber |
| Charmed Reload | +8 Bullets loaded on Critical Hit. | Krourk Mk V Twin-Linked Heavy Stubber |
| Confident Strike | +5-8% Toughness on Chained Hit. | “Brunt Special” Mk I Bully Club, Achlys Mk I Power Maul, Brute-Brainer Mk III Latrine Shovel, Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver, Orox Mk II Battle Maul & Mk II Slab Shield |
| Crucian Roulette | +4% Critical Chance for each empty chamber in your weapon. | Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Agripinaa Mk VIII Headhunter Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun, Zarona Mk IIa Quickdraw Stub Revolver |
| Deadly Accurate | Adds 27.5-50% additional damage on crit weak spot hits. | Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
| Deathblow | Ignore Enemy Hit Mass for 3.5 seconds on Weak Spot Kill. | Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
| Deathspitter | +5-6.5% Power for 1-1.375 seconds on Close Range Kill. | Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Krourk Mk V Twin-Linked Heavy Stubber, Lawbringer Mk VI Combat Shotgun |
| Decapitator | +10-25% Rending for 5 seconds on Enemy One-Shot. Stacks 3-5 times. | Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Rashad Mk II Combat Axe |
| Decimator | +10-20% Power on Hit. Stacks 5 times. | Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Rashad Mk II Combat Axe, Standard-Issue Munitorum Sapper Shovel |
| Deflector | This Weapon blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by 3-12%. | Obscurus Mk II Blaze Force Sword |
| Devastating Strike | Ignore Enemy Hit Mass on Critical Hit. Lasts 2-4 seconds. | Cadia Mk IV Assault Chainsword |
| Devastating Strike | Ignore Enemy Hit Mass on Critical Hit. Lasts 2-4 seconds. | Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
| Devastating Strike | Ignore Enemy Hit Mass on Critical Hit. Lasts 3-4 seconds. | Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver |
| Dumdum | +1-2.5% Close Range damage on Repeated hits. Stacks 5 times. | Accatran MG Mk II Heavy Laspistol, Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Columnus Mk V Infantry Autogun, Graia Mk VIII Infantry Autogun, Krourk Mk V Twin-Linked Heavy Stubber |
| Efficiency | +33% Reduced Ammo use after not shooting for 5.5-4 seconds. | Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun |
| Executor | +2-5% on Repeated Weak Spot Hit. Stacks 5 times. | Catachan Mk III Combat Blade, Obscurus Mk II Blaze Force Sword |
| Exorcist | Quell 2-5% of Peril on repeated weak spot hits. | Obscurus Mk II Blaze Force Sword |
| Expansive | +2-5% Melee Power for 4 seconds on Hitting 3 or more Enemies with a Ranged Attack. | Lorenz Mk V Kickback |
| Falter | +30-60% Target Stagger on Weak Spot Hit. | Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
| Fan the Flames | Primary Attack ignores 30-60% Stagger Resistance on Burning Enemies. | Artemia Mk III Purgation Flamer |
| Fire Frenzy | Gain 4-10% Power increase against nearby enemies for 1.75 seconds after killing an enemy at close range. | Agripinaa Mk I Infantry Autogun, Columnus Mk V Infantry Autogun, Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Graia Mk VIII Infantry Autogun, Lawbringer Mk VI Combat Shotgun |
| Flechette | +1 Bleed Stacks on Critical Hit. | Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Lawbringer Mk VI Combat Shotgun |
| Flesh Tearer | +1-4 Bleed Stacks on Critical Hits. | Catachan Mk III Combat Blade |
| Focused Channeling | Your Secondary Attack cannot be interrupted. | Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff |
| Full Bore | +2-5% Power for 5 seconds when every pellet in a shot hits the same enemy. | Lawbringer Mk VI Combat Shotgun, Lorenz Mk V Kickback |
| Gets Hot! | Up to +1-4% Critical Chance (scales on Heat Level) | M35 Magnacore Mk II Plasma Gun |
| Ghost | Immune to ranged attacks for 0.4-1.0 seconds on weak spot hit. | Accatran MG Mk II Heavy Laspistol, Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
| Glory hunter | +4-10% Toughness on Elite Kill. | Blastoom Mk III Grenadier Gauntlet, Locke Mk IIb Spearheard Boltgun, Lorenz Mk VI Rumbler, M35 Magnacore Mk II Plasma Gun, Zarona Mk IIa Quickdraw Stub Revolver |
| Hammerblow | +7.5-20% Impact for 1.5 seconds Hit. Stacks 5 times. | Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Crucis Mk II Thunder Hammer, Indignatus Mk IVe Crusher, Standard-Issue Munitorum Sapper Shovel |
| Hand-Cannon | +20-35% Rending on Critical Hit. | Zarona Mk IIa Quickdraw Stub Revolver |
| Haymaker | +1-4% to Instakill human-sized enemies on Chained Heavy Hit. Stacks 5 times. | “Brunt Special” Mk I Bully Club, Catachan Mk III Combat Blade |
| Headhunter | +2-5% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times. | Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Accatran Mk VIII Headhunter Autogun, Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun |
| Headtaker | +2-5 Power for 3.5s on Hit. Stacks 5 times. | Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Crucis Mk II Thunder Hammer, Orestes Mk IV Chainaxe, Rashad Mk II Combat Axe, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
| Hit & Run | Immune to Ranged Attacks for 0.4-0.7 seconds on Close Range Kill. | Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lawbringer Mk VI Combat Shotgun |
| Infernus | +2-3 Burn Stack(s) on Critical Hit to a maximum of 6-9 Stack(s). | Accatran MG Mk II Heavy Laspistol |
| Infernus | +1-2 Burn Stack(s) on Critical Hit to a maximum of 6-9 Stack(s). | Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun |
| Infernus | +2-3 Burn Stack(s) on Critical Hit to a maximum of 6-9 Stack(s). | Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun |
| Inspiring Barrage | Replenish 10% Toughness over time during Continuous Fire. Stacks up to 5 times. | Artemia Mk III Purgation Flamer, Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Lus Mk III Shredder Auto pistol, Krourk Mk V Twin-Linked Heavy Stubber, Locke Mk IIb Spearheard Boltgun, Lorenz Mk V Kickback, Lorenz Mk VI Rumbler |
| Lacerate | +1-4 Bleed Stacks on non-Weak Spot Hits. | Catachan Mk III Combat Blade |
| Limbsplitter | +10-25% on the First Attack in a Chain. Subsequent Attacks have -10-25% Power. | Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Rashad Mk II Combat Axe, Standard-Issue Munitorum Sapper Shovel |
| Man-Stopper | Increased Cleave on Critical Hit. | Lawbringer Mk VI Combat Shotgun |
| Mercy Killer | +20-50% Weak Spot Damage (Enemies with Bleed Stacks). | Catachan Mk III Combat Blade |
| Momentum | +7.5-15% Toughness on Multiple Melee Hit. | “Brunt Special” Mk I Bully Club, Bull Butcher Mk III Cleaver, Crucis Mk II Thunder Hammer, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver, Tigrus Mk II Heavy Eviscerator |
| No Respite | Up to 12.5-20% Damage on Hit (Staggered Enemy), scaling with Stagger. | Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Lawbringer Mk VI Combat Shotgun, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
| Onslaught | Chaining Charged Attacks reduces their Charge Time by -4-10%. Stacks 5 times. | Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun |
| Opening Salvo | +7.55-15% Power on Salvo’s First Shot. | Agripinaa Mk VIII Headhunter Autogun, Kantrael MG Ia Infantry Lasgun, Kantrael MG IV Infantry Lasgun, Kantrael MG XII Infantry Lasgun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
| Overpressure | Up to +2-5% Power, scaling with remaining Ammunition Stacks 5 items. | Artemia Mk III Purgation Flamer |
| Perfect Strike | Critical Hits ignore Hit Mass Bonus from Armour. | “Brunt Special” Mk I Bully Club, Brute-Brainer Mk III Latrine Shovel, Tigrus Mk II Heavy Eviscerator, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
| Pierce | Special Attacks ignore Hit Mass Bonus from Armour. | Lorenz Mk V Kickback, Lorenz Mk VI Rumbler |
| Pinning Fire | +5-20% Power for every Enemy you Stagger. Stacks 5 times. | Locke Mk IIb Spearheard Boltgun |
| Pinpointing Target | Up to +5-20% Power based on the Charge Time of your Weapon special and Melee Attacks. Stacks 3 times. | Blastoom Mk III Grenadier Gauntlet |
| Point Blank | +15-20% Ranged Critical Chance on Kill for 2 seconds. | Zarona Mk IIa Quickdraw Stub Revolver |
| Powderburn | +5-15% Suppression and +5-15% Recoil on close-range kill. | Lus Mk III Shredder Autopistol |
| Power Cycler | Increased Energised Duration on Chained Energised Hits. | Munitorum MK III Power Sword |
| Precognition | +2-5% Weak Spot Damage & Critical Damage for 5 seconds on successful Dodge. | Catachan Mk III Combat Blade, Maccabian Mk II Dueling Sword, Maccabian Mk IV Dueling Sword, Maccabian Mk V Dueling Sword, Obscurus Mk II Blaze Force Sword |
| Punishing Fire | +2-8% Power on Ranged Attacks for 3 seconds on Multiple Hit Special Attack. | Lorenz Mk V Kickback |
| Punishing Salvo | +5-20% Weak Spot Damage on Second and Third shots in a Salvo. | Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Agripinaa Mk VIII Headhunter Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
| Quickflame | +5-10% Reload Speed if Empty. | Artemia Mk III Purgation Flamer |
| Raking Fire | +15-30% Damage when shooting Enemies in the back. | Accatran MG Mk II Heavy Laspistol, Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Lus Mk III Shredder Autopistol |
| Rampage | +10-20% Damage for 3 seconds on Multiple Hits. | Cadia Mk IV Assault Chainsword, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Maccabian Mk II Duelling Sword, Maccabian Mk IV Duelling Sword, Maccabian Mk V Duelling Sword, Munitorum Mk III Power Sword, Tigrus Mk II Heavy Eviscerator, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword, |
| Reassuringly Accurate | +4-10% Toughness on Critical Hit Kill. | Accatran MG Mk II Heavy Laspistol, Blastoom Mk III Grenadier Gauntlet |
| Rending Shockwave | Up to +2-8 Rending, scaling with your charge time of Secondary Attack. | Equinox Mk III Trauma Force Staff |
| Rev It Up | +5-15% Movement Speed for 2 seconds on Weapon Special Activation. | Cadia Mk IV Assault Chainsword, Orestes Mk IV Chainaxe, Tigrus Mk II Heavy Eviscerator |
| Riposte | +2-5% Critical Chance for 5 seconds on successful Dodge. | Maccabian Mk II Duelling Sword, Maccabian Mk IV Duelling Sword, Maccabian Mk V Duelling Sword, Obscurus Mk II Blaze Force Sword |
| Roaring Advance | 5-15% Movement Speed while firing. | Krourk Mk V Twin-Linked Heavy Stubber |
| Run ‘N’ Gun | You can Hipfire with this weapon while Sprinting. | Accatran MG Mk II Heavy Laspistol, Agripinaa Mk I Infantry Autogun, Columnus Mk V Infantry Autogun, Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Graia Mk VIII Infantry Autogun, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff, Zarona Mk IIa Quickdraw Stub Revolver |
| Ruthless Backstab | +20-50% Rending on Backstab Hit. | Catachan Mk III Combat Blade |
| Savage Sweep | +100-200% Cleave for 3 seconds on Multiple Melee Hit. | Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver |
| Savage Sweep | +100-200% Cleave for 3 seconds on Multiple Melee Hit. | Cadia Mk IV Assault Chainsword, Tigrus Mk II Heavy Eviscerator |
| Savage Sweep | +100-200% Cleave for 3 seconds on Multiple Melee Hit. | Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Munitorum Mk III Power Sword, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
| Scattershot | +4% Critical Chance for 4 seconds on Multiple Hit. | Lawbringer Mk VI Combat Shotgun |
| Shattering Impact | +1-4 Rending (Armoured Enemies). | Blastoom Mk III Grenadier Gauntlet, Locke Mk IIb Spearhead Boltgun, Lorenz Mk VI Rumbler, M35 Magnacore Mk II Plasma Gun |
| Shock & Awe | -25-40% Enemy Hit Mass for 0.5 seconds on kill. Stacks 5 times. | Crucis Mk II Thunder Hammer |
| Showstopper | +5-20% Elite enemy Explodes on kill. | Artemia Mk III Purgation Flamer |
| Shred | +2-5% Bonus Critical Chance on repeated hits. Stacks 5 times. | Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Atrox Mk II Tactical Axe, Atrox Mk IV Tactical Axe, Atrox Mk VII Tactical Axe, Cadia Mk IV Assault Chainsword, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk III Combat Blade, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Maccabian Mk II Duelling Sword, Maccabian Mk IV Duelling Sword, Maccabian Mk V Duelling Sword, Obscurus Mk II Blaze Force Sword, Orestes Mk IV Chainaxe, Rashad Mk II Combat Axe, Tigrus Mk II Heavy Eviscerator |
| Shred | Consecutive hits increase critical hit chance by 2-5% per hit. Stacks 5 times. | Cadia Mk IV Assault Chainsword |
| Skullcrusher | Targets receive 1-4 stacks of 5% Damage on stagger. Lasts 1-5 seconds. | “Brunt Special” Mk I Bully Club, Achlys Mk I Power Maul, Brute-Brainer Mk III Latrine Shovel, Cadia Mk IV Assault Chainsword, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Crucis Mk II Thunder Hammer, Indignatus Mk IVe Crusher, Orox Mk II Battle Maul & Mk II Slab Shield, Standard-Issue Munitorum Sapper Shovel |
| Slaughterer | +7.5-15% Power for 2 seconds on kill. Stacks 5 times. | Bull Butcher Mk III Cleaver, Crucis Mk II Thunder Hammer, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver, Munitorum Mk III Power Sword, Obscurus Mk II Blaze Force Sword, Orestes Mk IV Chainaxe |
| Smackdown | +5-10% Critical Chance for 2 seconds on Special Action Hit (Staggered Enemy). | “Brunt Special” Mk I Bully Club |
| Speedload | +4-10% Reload Speed for 2 seconds after Sliding. | Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Lus Mk III Shredder Autopistol |
| Speedload | +4-10% Reload Speed for 2 seconds after Sliding. | Accatran MG Mk II Heavy Laspistol, Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Lawbringer Mk VI Combat Shotgun |
| Stripped Down | +3-9% Sprint Speed (Weapon is Active). | Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun |
| Sunder | Your Energised Attacks have increased Cleave. | Munitorum Mk III Power Sword |
| Supercharge | +1-4 Rending on Energised Hit. | Munitorum Mk III Power Sword |
| Superiority | +5% Power for 5 seconds Elite Kill. Stacks 5 times. | Obscurus Mk II Blaze Force Sword |
| Surgical | +2-5% Critical Chance while aiming. Builds Stacks over time. Stacks 5 times. | Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun |
| Surgical | +2-5% Critical Chance while aiming. Builds Stacks over time. Stacks 5 times. | Agripinaa Mk VIII Headhunter Autogun, Vraks Mk III Headhunter Autogun, Vraks Mk VII Headhunter Autogun |
| Surgical | +2-5% Critical Chance while aiming. Builds Stacks over time. Stacks 5 times. | Zarona Mk IIa Quickdraw Stub Revolver |
| Surgical | +2-5% Critical Chance while aiming. Builds Stacks over time. Stacks 5 times. | Locke Mk IIb Spearheard Boltgun, Lorenz Mk V Kickback |
| Sustained Fire | +6-15% Damage on Second and Third shots in a Salvo. | Accatran Mk II Recon Lasgun, Accatran Mk VId Recon Lasgun, Accatran Mk VIIa Recon Lasgun, Agripinaa Mk I Infantry Autogun, Columnus Mk V Infantry Autogun, Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Graia Mk VIII Infantry Autogun, Lus Mk III Shredder Autopistol, Lucius Mk I Helbore Lasgun, Lucius Mk II Helbore Lasgun, Lucius Mk III Helbore Lasgun, Zarona Mk IIa Quickdraw Stub Revolver |
| Tenderiser | +7.5-15% Power (next attack) on Special Action Hit. | Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver |
| Terrifying Barrage | Suppress Enemies within a 5-8m Radius on Close range kill. | Agripinaa Mk I Infantry Autogun, Agripinaa Mk VIII Braced Autogun, Agripinaa Mk VIII Headhunter Autogun, Columnus Mk II Braced Autogun, Columnus Mk V Infantry Autogun, Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Foe-Rend Mk II Ripper Gun, Foe-Rend Mk V Ripper Gun, Foe-Rend Mk VI Ripper Gun, Graia Mk IV Braced Autogun, Graia Mk VIII Infantry Autogun, Lawbringer Mk VI Combat Shotgun, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff, Vraks Mk III Headhunter Autogun, Vraks VII Headhunter Autogun, Zarona Mk IIa Quickdraw Stub Revolver |
| Thrust | Up to +5-20% Power, scaling with Charge Time (Heavy Attack). Stacks 3 times. | “Brunt Special” Mk I Bully Club, Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Brute-Brainer Mk III Latrine Shovel, Bull Butcher Mk III Cleaver, Crucis Mk II Thunder Hammer, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver, Orestes Mk IV Chainaxe, Rashad Mk II Combat Axe, Standard-Issue Munitorum Sapper Shovel |
| Thunderous | The target receives 1-4 Stack of 5% Brittleness on Hit. | “Brunt Special” Mk I Bully Club, Achlys Mk VIII Combat Axe, Antax Mk V Combat Axe, Brute-Brainer Mk III Latrine Shovel, Crucis Mk II Thunder Hammer, Orestes Mk IV Chainaxe. Rashad Mk II Combat Axe |
| Thunderstrike | The target receives 1-4 Stacks of +5% Impact if already Staggered. Lasts 5s. | Achlys Mk I Power Maul, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Crucis Mk II Thunder Hammer, Indignatus Mk IVe Crusher, Orox Mk II Battle Maul & Mk II Slab Shield, Standard-Issue Munitorum Sapper Shovel |
| Transfer Peril | Quell 2-5% of your Peril on Weak Spot Hit. | Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff |
| Trauma | +5-10% Impact for 2 seconds on Repeated Hit. Stacks 5 times. | Crucis Mk II Thunder Hammer, Indignatus Mk IVe Crusher |
| Trickshooter | 2-5% Power on Chained Weak Spot Hit ( Any Target). Stacks 5 times. | Zarona Mk IIa Quickdraw Stub Revolver |
| Uncanny Strike | +6-20% Rending on enemy Weak Spot Hit for 2.5 seconds. Stacks 5 times. | Catachan Mk III Combat Blade, Maccabian Mk II Duelling Sword, Maccabian Mk IV Duelling Sword, Maccabian Mk V Duelling Sword, Obscurus Mk II Blaze Force Sword, Standard-Issue Munitorum Sapper Shovel |
| Unstable Power | Up to +2-5% Power, scaling with Peril | Obscurus Mk II Blaze Force Sword |
| Unstoppable Force | Heavy Attacks ignore Hit Mass Bonus from Armour. | Bull Butcher Mk III Cleaver, Krourk Mk IV Cleaver, Krourk Mk VI Cleaver |
| Vicious Slice | +2-5% Damage to Target for each Enemy already Hit by the same Attack. | Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword |
| Volatile Impact | +1-4% Charge Speed on Low Overheat. Stacks up to 5 times. | M35 Magnacore Mk II Plasma Gun |
| Warp Flurry | +-4-10% Charge Rate on chained Secondary Attack. Stacks 5 times. | Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff |
| Warp Nexus | Increases your critical hit chance by 2-5% at different increments of Peril up to 4 stacks. | Equinox Mk III Trauma Force Staff, Equinox Mk IV Voidstrike Force Staff, Nomanus Mk VI Surge Force Staff, Rifthaven Mk II Purgatus Force Staff |
| Wrath | +10-20% Cleave on Hit. Stacks 5 times. | Cadia Mk IV Assault Chainsword, Catachan Mk I “Devil’s Claw” Sword, Catachan Mk IV “Devil’s Claw” Sword, Catachan Mk VII “Devil’s Claw” Sword, Tigrus Mk II Heavy Eviscerator, Turtolsky Mk IX Heavy Sword, Turtolsky Mk VI Heavy Sword, Turtolsky Mk VII Heavy Sword |
Avec l’aimable autorisation de darktide.gameslantern.com
Descriptions
Voici quelques-uns des mots-clés mentionnés dans la liste des bénédictions de Darktide sur lesquels vous pourriez obtenir plus d’informations.
- Saignée : Applique des piles de saignée à l’ennemi, qui infligent des dégâts au fil du temps. Le nombre maximum de piles que vous pouvez avoir appliquées est de 16, qui durent entre 2 et 5 secondes.
- Fragilité : Équivaut à une pénétration d’armure contre les ennemis en armure. Brittleness est un debuff appliqué aux ennemis, et tous vos coéquipiers peuvent en bénéficier. Chaque pile de Brittleness réduit l’armure des ennemis pendant une certaine durée.
- Clivage : Désigne les cibles supplémentaires touchées après que le premier ennemi ait été touché par votre arme.
- Impact : Augmente l’efficacité de l’étalement sur les ennemis.
- Masse : La « densité » d’un ennemi. Elle entre en jeu lorsque vous prenez en compte des choses comme le clivage et les dégâts que vous pouvez infliger aux ennemis de différentes masses.
- Rending : Augmente la pénétration de l’armure. Il s’agit d’un buff pour les joueurs, comparé à Brittleness qui est un debuff pour les ennemis.
- Salve : Une salve est l’ensemble des tirs qui se produisent jusqu’à ce que le recul se réinitialise complètement, soit en échangeant et en remettant l’arme ou simplement en ne tirant pas pendant un certain temps.
- Suppression : La suppression contre les ennemis les fait fuir et chercher à se mettre à l’abri. De plus, la suppression contre vous fait que votre arme se déplace lorsqu’elle est en ADS et augmente l’imprécision.
- Stagger : Interrompt les ennemis lorsqu’ils sont touchés. Déstabiliser les ennemis peut les déséquilibrer.
- Ténacité : C’est le bouclier bleu au-dessus de votre barre de santé. Il prend les dégâts à la place de votre santé jusqu’à ce qu’il atteigne zéro, après quoi votre santé diminue. Cependant, si vous êtes touché par une mêlée alors que votre résistance est inférieure à 100, vous perdrez également de la santé.
- Weakspot : Les points faibles des ennemis auxquels les armes infligent des dégâts accrus.
Ce ne sont que quelques-uns des mots-clés qui ont été brièvement expliqués pour vous aider à mieux connaître le jeu ; vous pouvez obtenir des informations détaillées et plus complètes ici.
Comment obtenir des bénédictions
Chaque arme dans Darktide est dotée d’une bénédiction, et cette bénédiction peut varier d’une arme à l’autre.
En outre, pour que les joueurs puissent créer leurs propres builds et métas personnalisés, ils doivent acquérir certaines bénédictions et il existe plusieurs façons de le faire.
Gagner la bénédiction

L’extraction de bénédictions peut être effectuée si vous visitez le Sanctuaire de l’Omnisie.
Si vous offrez votre arme à l’Hadron, vous obtiendrez une Offrande votive.
Vous pouvez utiliser cette offrande votive pour extraire la bénédiction que vous souhaitez acquérir, de l’arme sur laquelle elle se trouve.
Enfin, le fait d’appliquer cette bénédiction à l’arme de votre choix et d’écraser sa bénédiction précédente s’appelle Re-Bless.
Vous pouvez même combiner ces offrandes dans l’action Combiner les bénédictions pour obtenir une offrande encore plus forte, mais vous ne pouvez combiner que 3 offrandes au maximum.
Actuellement, les offrandes ont un niveau maximum de IV.

Consecrate

Consacrer une arme ou un curio augmente sa sainteté, améliorant son efficacité tout en ajoutant un Perk ou une Bénédiction aléatoire. Cet ajout aléatoire dépend du type de l’objet et de son nouveau niveau de sainteté.
Conclusion
En conclusion, les bénédictions sont une mécanique majeure dans Warhammer40k Darktide, et il est crucial de les comprendre si vous voulez optimiser les armes.
Avec la bonne idée sur les bénédictions à combiner avec les armes et les perks, ainsi que l’aide de cette liste, vous pouvez économiser du temps en cherchant quelle bénédiction est disponible sur quelle arme et passer directement aux choses sérieuses, en survivant et en tuant toutes les monstruosités sur votre chemin !


Envie de commenter ?
Connecter vous ou créer un compte dès maintenant et rejoignez la communauté tseret